FANDOM


Mutations table Edit

Back Muscle

BICEPS
Back Muscle Icon HUD
Bullet capacity increases from 255 to 555 and all other ammunition capacity increases from 55 to 99.

The game still uses normal capacity values to check how much ammo percentage you have and to calculate the pickup drop rate.

Bloodlust

Bloodlust2
Blood Lust Icon HUD
Gives you a 7.69% chance of regenerating 1 HP when you kill an enemy.

Boiling Veins

Boiling veins
Boiling Veins Icon HUD
You take no damage from explosions when at half of your hp or less. It also nullifies any fire damage.

To clarify, if you are damaged by an explosion at above half of your health, you will end up with no less than half of your health. (Explosions and fire cannot kill you.)

This does not prevent damage from blue fire or lava.

Bolt Marrow

Arrow in the knee
Bone Marrow Icon HUD
Bolts and splinters seek enemies, changing direction if close enough. Larger bolts from heavy crossbows will have a weaker homing effect.

Seekers will home from further away, and take much sharper angles.

Discs slightly change their direction and slowdown to hit an enemy multiple times.

Eagle Eyes

Eagle Eyes Icon New
Eagle Eyes Icon HUD
Increased accuracy, meaning less bullet spread. For example, SMG projectiles will fire in a straight line.

Reduces fixed spread for weapons like the Triple Machinegun, Shotgun, Super Slugger, Super Crossbow, splinter and seeker weapons, and the Shovel. As a result, their projectiles are grouped tighter together.

It nullifies Steroids' and Skeleton's passive accuracy loss.

It also allows you to view the contents of weapon chests before you open them, as well as allowing you to see further beyond the screen centered on your character, and your currently held weapon's tier.

Euphoria

Euphoria
Euphoria Icon HUD
20% slower enemy bullets.

Adds a short invincibility after taking damage.

Extra Feet

Extra Feet2
Extra Feet Icon HUD
Movement speed is increased, and additionally makes you walk normally on all surfaces. That includes spider webs in Crystal Caves and ice in Frozen City.

Close dodges have a chance to reward you with a mini-ammo chest.

Extra WingsEdit

Extra wings
Movement speed is increased. Close dodges have a chance to reward you with a mini-ammo chest.

Replaces Extra Feet when playing as Angel or Elementor.

Gamma Guts

Gamma Guts2
Gamma Guts Icon HUD
Touching enemies makes them take 6 damage per hit animation, for as long as your character is in contact with them. You will take no contact damage from enemies that are instantly killed by Gamma Guts (have 6 or less health at the moment of impact).

If an enemy is killed by Gamma Guts, your character will create an area of effect blast which deals 8 damage to all nearby enemies.

Can also be used as a last resort if you run out of ammo and don't have a melee weapon.

Hammerhead

Hammerhead
Hammerhead Icon HUD
Pushing against a wall allows your character to break through exactly 20 wall tiles to create instant cover, or ambush enemies. You can also break fire traps by walking into them.

The amount of tiles you can break resets back to 20 each time you enter a level ending portal.

Impact Wrists

Crystal SMASH
Impact wrists Icon HUD
Makes corpses fly much farther and faster, and they do more damage on impact.

Regularly, a corpse does 1 damage on impact with an enemy. With this mutation, knocked away corpses do 2 damage + damage based on how fast they are going.

Insomnia

Insomnia
Insomnia icon
Enemies are not aggressive for the first few seconds of each level

Laser Brain

Laser brain
Laser Brain Icon HUD
Energy weapons have the duration and size of their attacks increased by 20%, meaning they will hit the target more times.


  • Laser beams get wider and last longer, dealing 2-14 damage. Laser Cannon fires two more beams per burst.
  • Plasma spheres get bigger and take longer to shrink. A small plasma projectile deals 4-24 damage. A big plasma projectile fired by the Plasma Cannon deals 17-86 damage. The main plasma projectile fired by the Super Plasma Cannon deals 28-149 damage. Plasma explosions are not affected by this mutation.
  • Plasma explosion weapon damage doesn't change, but Devastator's trail is 40% slower, which means more explosions.
  • Lightning rails last longer, dealing 7-21 damage. The projectile fired by the Lightning Cannon deals 50 impact damage.
  • Energy melee slashing projectiles last longer so it can hit the target twice, and is slightly bigger.

Last Wish

Last Wish Icon New
Last Wish Icon HUD
Choosing this mutation will fully heal your character, give you 200 bullet ammo and 20 ammo for every other type. It also fills Rogue's special ammo.

Chicken will replenish all of her lost max HP when choosing this mutation. You can also revive Chicken by picking Last Wish while she's headless inside a portal.

Choosing Last Wish while holding a cursed weapon removes the curse.

Last Wish also grants an extra life upon death, removing all current mutations and resetting your level back to one, same as the crown of reincarnation. upon revival, the character's weapons are dropped around them and they hold their starting/golden weapon. after being revived, the character is gifted an extremely generous amount of invincibility frames. Taking last wish after being revived once does not grant another life.

:: (Whether or not you can get your revive chance from last wish back after taking the crown of reincarnation currently being tested).

Long Arms

Long Arms2
Long Arms Icon HUD
More melee range. Melee swings will appear further from the character and travel a longer distance. Enemies directly in front of your character will still get damaged even if the swing projectile isn't in contact with them.

Lucky Shot

Lucky shot
Lucky Shot Icon HUD
11.76% of kills regenerate ammo. The ammo type is equally random.

It gives 32 bullets, 8 shells, 7 bolts, 6 explosives or 10 energy, which is equal to that of a Mini Ammo Chest. (the in-game text is bugged and shows less)

For Fish that's 40 bullets, 10 shells, 9 bolts, 8 explosives or 13 energy.

Open Mind

OpenMind
OpenMind Icon HUD
An extra ammo chest, weapon chest or radiation canister will spawn on every level, with equal chances of appearing.

Extra chests/canisters can appear in different forms, depending on the conditions and chances listed on the pickups page. Chests that appear only in secret areas can also spawn as extras in those areas.

If two weapon chests spawn on the same level and you leave both unopened, both will count towards spawning a large weapon chest.

If two radiation canisters spawn on the same level and you leave both unopened, they will count as one big radiation canister.

Patience

Patience1
Patience HUD1
This acts as a re-roll for the current set of mutations . It doesn't do anything at first, but next time you enter a portal you will get another set of four mutations to choose from.

Patience doesn't count towards the mutations cap, which means you can have 9 mutations at max level (10 with Crown of Destiny) (11 upon reaching loop 2).

Plutonium Hunger

Plutonium Hunger2
Plutonium Hunger Icon HUD
Increases the pick-up range for radiation, ammo and health drops (There is less of an increase on the pick-up range on ammo and health than on rads).

Cursed mini ammo chests are unaffected.

Power CravingEdit

P.C
P C H3
All weapons start with one random mod. Maximum weapon mod capacity increased by one. (Max now 4)

Mods active more often (the delay between activations is decreased)

Rabbit Paw

Rabbit Paw2
Rabbit Paw Icon HUD
Rate of pickup drops (Mini Ammo Chests and Mini Medkits) from enemies is increased by 40%.

For example, if an enemy has an 8% chance to drop ammo, with Rabbit Paw that becomes 8%+8*40%=11.2%.

RageEdit

Ragenew
Rage small
Each enemy killed increases your fire rate, mini ammo and mini medkit drop rate and reduces your accuracy.

Resets each time you are hit.

Does not reset when you use an active/ability that takes health, Such as the actives of Rebel/Yung Cuz/Doctor.

Recycle Gland

Vomit
Recycle Gland Icon HUD
Each bullet that hits an enemy or a destructible object has a 60% chance of giving you +1 bullet type ammo back. Heavy bullet and frost bullet weapons give you +2 ammo.

Works only for regular and bouncer bullet weapons.

Increases the amount of times bouncer bullets bounce.

Does nothing for pop bullets.

Rhino Skin

Rhino Skin2
Rhino Skin Icon HUD
Adds 4 max HP. It will instantly heal your character for that 4 HP.

You can also revive Chicken by choosing Rhino Skin while she's headless inside a portal.

Scarier Face

Scarier Face2
Scary Face Icon HUD
Enemies have 20% less HP.

Their max HP values are reduced and rounded to the nearest full number, following the common rounding method.

It doesn't affect destructible objects.

Second Stomach

Eyes is pregnant
Second Stomach Icon HUD
Doubles the health received from pickups. Mini medkits give 4 HP instead of 2 HP. Medkits give 8 HP instead of 4 HP.

This also affects healing from Robot's active, Angel's Heal active, and medkits from Business Hog's Radshop, doubling the healing as expected from 2 HP to 4 HP.

Bloodlust isn't affected by this mutation.

The double multiplier is added before the Crown of Haste effect. After taking the crown, Mini medkits will heal for 5 HP instead of the expected 6 HP. stationary medkits are unaffected by the crown and will heal for 8HP.

Sharp Stress

Sharp stress
Sharp small
Taking damage deals double the amount of HP you lost, to all enemies currently on the screen.

Especially useful for self damaging characters like Rebel .

For example, if you have 2 HP left as Chicken and die (lose your head) to an explosion that did 10 damage, all enemies on the screen will take 4 damage, not 20.

Increases rate of fire in relation to the amount of missing health.

The fire-rate buff provided by Sharp Stress is inversely proportional to percentage remaining of max HP. It gives you up to 80% higher rate of fire as your health gets lower. (100% + 80% fire rate at 0 HP)

Even if you have 20 max health as Crystal the highest buff you can have is 76% on 1 HP.

The only character that can reach 80% and not die is Chicken .

Shotgun Shoulders

Shotgun fingers
Shotgun Fingers Icon HUD
Shell weapon projectiles bounce further and travel faster after bouncing.

It causes flame pellets to bounce off walls, but the distance isn't as long as with regular pellets, and they can bounce off only once.

Also works on pop and flame pop bullet weapons.

Normally all these weapons deal more damage up close. With this mutation their projectiles also deal that increased damage right after bouncing off walls (for two frames after bouncing, check the weapons page for the increased damage values).

Strong Spirit

Strong Spirit.png
Strong Spirit HUD
Lethal blows grant 5 frames (1/6 of a second) of invincibility and reduce your health to 1 instead of killing your character.

Strong Spirit can activate and save your life once per area . It recharges when you leave the level that it activated in and heal back to full health. If the mutation is charged your character will have a halo above its head.

Having 1 max health as Chicken or Melting will limit this mutation to save you from death only once. It can't be recharged afterwards.

Throne Butt

Throne Butt2.png
Throne Butt Icon HUD
Upgrades your character's special ability.


  • Fish: Roll for as long as the active button is held and move in different directions while rolling.
  • Crystal : Lengthens the amount of time she can shield for.
  • Eyes: Pulls enemies faster and pushes bullets away with more force.
  • Melting: Explodes corpses/destroyed objects with three blood explosions instead of one. The body/object size doesn't matter.
  • Plant: Vines kill enemies who are under 50% health.
  • Y. V.: Upgrades Pop Pop into Brrrrap, shooting four times as many projectiles, but the reload time is 3 times as much instead of 2.
  • Steroids: Firing one weapon has a chance to add a small amount of ammo for the other weapon. This is more likely to occur when both weapons are being fired at once.
  • Robot: Adds additional ammo or health that is equal to one mini ammo or HP pickup when eating a weapon.
  • Chicken: Slow Time does not affect Chicken's movement speed.
  • Rebel: Gives allies a better weapon which increases their fire rate by 60%.
  • Sniper: Marked enemies take more damage.
  • Yung Cuz: Amount of ammo in ammo drops is bigger the more buddies you have.
  • Sheep: The damage of charging is increased and the amount of bullets blocked by it is increased by 5.
  • Atom: Every time the teleport ability is used, plasma explosions and lightning are created at the location Atom teleports to.
  • Viking: Viking gains one more armor per level, and increases max armor by 1.
  • Weaponsmith: Weapons created by his active ability are even higher tier than the original.
  • Skeleton: The chance to not get hurt by using the active ability is lowered.
  • Business Hog: 25% active ability discounts.
  • Panda: Thrown weapons deal more damage, and teleport back into your inventory after a shorter period of time.
  • Angel: Active ability costs less ammo.
  • Rogue : Stronger portal strike. More P.S. ammo spawns.
  • Doctor : More radiation from active.
  • Frog : Toxic gas spreads faster, gas homes in on enemies.
  • Elementor : Levels generate more cover, created walls deflect projectiles.
  • Good Ol' Humphry: Skill drops gradually instead of all at once after a miss. Heals 1 HP for every 10 points lost. Getting a hit stops skill from decreasing.

Trigger Fingers

Racing Mind2
Racingmind icon
Each enemy killed reduces your remaining reload time on both equipped weapons by 40%.

This only affects the current reload; it is not a permanent reduction.

Great for the Nuke Launcher, Heavy Crossbow, Plasma Cannon or any other weapon with long reload time and high damage.

The interval between swings with a melee weapon is also effected with this mutation.

Heavy HeartEdit

Heavy Heart
Heavy Heart Icon HUD

Rate of weapon drops from enemies is increased by 210%.

If an enemy has a 2% chance of dropping a weapon, it becomes 2%+2*210%=6.2%.

Heavy Heart will appear after you picked your third "weapon type specific" mutation (Recycle Gland, Shotgun Shoulders, Bolt Marrow, Boiling Veins, Laser Brain, or Long Arms) and won't appear again. It is not a part of the usual mutation pool.

Tough ShellEdit

T H
P C H4
Everything that deals more than two damage deals one less damage.

Ultra Mutations table Edit

Reaching level 10 (Level Ultra) allows you to choose one of the character specific Ultra Mutations. This adds 1 extra mutation to the max that your character can have. That's a total of 9 mutations, 10 upon reaching loop two, 11 if crown of destiny was chosen and 15 if melting Ultra Mutation b was chosen.

Character Mutation Selection Icon Hud Icon Description

FishEdit

ConfiscateEdit

Fish A
Fish A small
Enemies have a chance of dropping full ammo or weapon chests, as well as full medkits instead of pickups.

Gun warrantEdit

Fish Ultra 2
Fish B small

Weapons don't consume ammo for 7 seconds after exiting a portal.

When active, an infinity symbol is shown.

Brothers in armsEdit

Fish u 4
FISH U 3 HUD2
Get a companion, which will follow you and rapidly shoot at enemies. The companion does not use ammo.

Fish can rollEdit

Fish u 3
FISH U 4 HUD
Increased fire rate depending on movement speed. Much more effective when rolling.

CrystalEdit

Fortress Edit

1
Crystal A
Grants additional 6 hp.

JaggernautEdit

12
Crystal A
Allows slowed movement while shielding.

BunkerEdit

123
CRY U 3 HUD
Allows shooting while shielded; shorter shield duration.

VengefulEdit

1234
CRY U 4 HUD
Projectiles deflected by the shield home in on enemies . Push back nearby enemies with more force when shielding.

Provides immunity to lasers while shielded.

(I believe this is a glitch, but when shielded all projectiles of yours home with Vengeful. This means all projectiles you have reflected and any you have fired.)

EyesEdit

Projectile styleEdit

Eyes Ultra 1
Eyes A
Telekinesis holds projectiles shot by you on top of Eyes. Releasing right click sends out all projectiles at once. Less melee range while using telekinesis.

Monster styleEdit

Eyes Ultra 2
Eyes B
Passively push away nearby enemies.

Brain styleEdit

Eyes u c
EYE U 3 HUD

Some enemies attack other enemies. This happens passively, with or without telekinesis.

Psychonaut styleEdit

Eyes u d
EYE U 4 HUD

Eyes' active ability attracts rads and pickups through walls.

MeltingEdit

Brain capacityEdit

Melting Ultra 1
Melting A
Enemies at five or less hp blow up.

DetachmentEdit

Melting Ultra 2
Melting B
Lose half of your current max hp and instantly get four more mutation choices.

Power OverwhelmingEdit

Melt u c
MELT U 3 HUD
Increases level cap by two. Even more rads.

DoomedEdit

M D H2
MELT U 4 HUD

Enemy killed last in the previous level stays dead in the next. More blood damage.

The way it works is: if a bandit was killed last in a level, in the next all bandits will be dead from the start.

PlantEdit

TrapperEdit

Plant Ultra 1
Plant A
Much bigger snares.

KillerEdit

Plant Ultra 2
Plant B2
Enemies killed while snared spawn saplings which home and create blood explosions, dealing damage.

LeacherEdit

Plant c2
Enemies trapped with snares have a chance to heal you and/or drop additional items.

Stereo snaresEdit

Plant d
Spawn two snares. Snares destroy projectiles

Yung VenuzEdit

Ima gun godEdit

YV Ultra 1
YV A
Increase firing rate even further.

Back 2 biznizEdit

YV Ultra 2
YV B
Pop Pop fires four shots instead of two. Does not affect ammo consumption or fire rate. Brrap fires six shots with the same properties.

Make it rainEdit

Venuz u 3
Y.V.U.3
Strongly increased shotgun fire rate. Each time a shell weapon is fired, you get bullet type ammo.

It ur god: VeenyEdit

Venuz u 4
Y.V.U.4
Right click has a chance to fire your secondary weapon in addition to your primary.

SteroidsEdit

AmbidextrousEdit

Steroids Ultra 1
Steroids A
Normal and cursed chests drop two of the same weapon. Big weapon chests drop four weapons.

Get loadedEdit

Steroids Ultra 2
Steroids B
Ammo chests give ammo for all ammo types. Ammo pickups guaranteed to provide ammo for the player's primary weapon.

Mirror handsEdit

Steroids Ultra 3
Right clicking fires your primary weapon.

Strong fireEdit

Steroids Ultra d
Increased bullet damage.

RobotEdit

Refined tasteEdit

Robot Ultra 1
Robot A

Only get high tier weapons.

Automatically eat all weapons left on the level.

RegurgitateEdit

Robot Ultra 2
Robot B
Adds a chance of creating a new weapon upon eating.

Automatically eat all weapons left on the level.

Extra storageEdit

Robo u 3
Robot u 3 hud

Allows carrying three weapons at once.

Automatically eat all weapons left on the level.

MultifunctionalEdit

Robo u 4

Occasionally produce lightning. Eating weapons creates rads and lightning.

Automatically eat all weapons left on the level.

ChickenEdit

Harder to killEdit

Chicken Ultra 1
Chicken A
Each kill resets Chicken's headless time.

NinjaEdit

Chicken ultra 3
Chicken u b hud
More melee damage.

FocusEdit

Chicken Ultra 2
Chicken B
Grants normal firing rate when slow motion is used.

VanishEdit

Chick d
Create a decoy upon usage of the active ability. Enemies wont target you until you shoot.

RebelEdit

Personal GuardEdit

Rebel Ultra 1
Rebel B
Rebel starts each level with two allies. These allies have more health.

RiotEdit

Rebel Ultra 2
Rebel B
Two allies are created instead of one upon the usage of the active ability. Active ability costs 2 hp.

Everyone get in hereEdit

Rebel u c
REB U 3 HUD
The more allies you have, the higher your drop rate is. Allies have a significant increase in droprate.

DefenceEdit

Rebel u d
REB U 4 HUD
Portals heal all your health. Whenever you are hurt, you spawn defensive bullets. More ally bullet damage.

HunterEdit

Safe distanceEdit

Hunter u 1
Hunter u a hud
The further away you are from an enemy, the more damage you do to it.

Never missEdit

Hunter u 2
Hunter u b hud
All your projectiles home in on enemies.

Focused fireEdit

Hunter u 3
Hunter u c hud
Player and Enemy projectiles all move towards the marker.

Crack shotEdit

Hunter u 4
Hunter u d hud
Place three markers. When multiple markers are placed, Hunter shoots at all targets, consuming either twice or three times more ammo, depending on the amount of markers. Using your markers also decreases reload time.

Yung CuzEdit

Git yer bakEdit

Cuz a
Buddies dont use extra ammo. -2 buddies hp.

Mlg squadEdit

Cuz b
Buddies dont affect your hp. Three buddies max.

SpamEdit

Cuz c
Buddies no longer cost Max HP. Summoning Buddies now takes 2 normal HP, similar to Rebel's active.

LagEdit

Cuz d
First three hits on the level are negated.

SheepEdit

UnstoppableEdit

Sheep u a
Charging does more damage. Enemies no longer stop you while charging.

Just a sheepEdit

Sheep u b
Enemies dont attack unless multiple enemies have died.

ImpenetrableEdit

Sheep u c
Charging deflects projectiles. Move through 10 more projectiles.

FluffyEdit

Sheep u d
Corpses float. Corpse collision causes Blood explosions. Every enemy turns into a sheep upon death.

PandaEdit

Turning EdgyEdit

Panda a new
Panda u 1 hud
Thrown weapons pierce enemies and deflect projectiles. More thrown damage.

Deliberate ReincarnationEdit

Panda b
Whenever a weapon is trown, it turns into another weapon of the same tier.

Done being extinctEdit

Panda c
Whenever you hit someone with a thrown weapon, they drop extra rads and have a chance to drop extra items. Portals give you higher tier weapons.

BlasphemyEdit

Panda d new
Panda u 4 hud
More melee speed. Weapons are no longer randomized after entering a portal.

AtomEdit

NeutronEdit

Atom 1
Bigger explosions. Explosive weapons and explosions deal more damage. Explosive weapons cost less ammo.

ProtonEdit

Atom b
Enemies have even less health. Deal damage to enemies in close proximity to you.

ElectronEdit

Atom c
Energy weapons cost less ammo. Lightning does more damage and travels further.

Anti matterEdit

Atom d
Teleport into walls. Teleporting into a solid wall destroyes some walls around you, so your character can fit.

VikingEdit

Cold HearthEdit

Viking AU
Armour strike freezes enemies. When you dont have any armour, you can use 2 hp to use the armour strike.

Armor upEdit

Viking CH
Gain two armor pieces per level instead of one. Increases armor max by two.

Mega armour strikeEdit

Viking MAS
Triple armour strike. Armour strike destroyes projectiles.

Blank armorEdit

Viking BA
Each time you lose an armor piece all projectiles are cleared and you deal massive damage to all enemies on the screen.

WeaponsmithEdit

Weapon modderEdit

Weaponsm a

At the start of each new area, a new weapon modifier spawns.

(for exm. at 1-1, 2-1, etc)

Armor smithEdit

Weaponsm b
When upgrading a weapon, you gain two armor pieces, similar to Viking's. Two armor max.

One with the gunEdit

Weaponsm c
Increased fire rate and lowered ammo cost for all weapons, except melee.

Scrap finderEdit

Weaponsm d
Weapon drops give you rads, health, and more ammo drops for each type.

AngelEdit

ProtectorEdit

Angel a
Moving can sometimes deflect projectiles

Descent Edit

Angel b
Instead of giving health at the cost of ammo, the active ability gives ammo at the cost of health. Throne Butt doubles the ammo.

TranquilityEdit

Angel c
When at full hp, the damage you deal is increased.

AscentEdit

Angel d
You can fly over walls forever.

SkeletonEdit

RedemptionEdit

Skelly a
Reroll all of your current mutations. Get patience every time as a fifth choice.

DamnationEdit

Skelly b
Firing a weapon using blood gamble will reduce the weapons reload time by 80%.

The big gambleEdit

Skelly c
Gain a random ultra mutation from other characters. Mutations that cannot be used due to their relation to other characters active abilities and etc. are not present.

UnstoppableEdit

Skelly d
Permanently gain two extra lives, meaning that when you die, after a few seconds you respawn on the same spot with your weapons replaced with a rusty revolver and your mutation cap reset to one.

The Ultimate GambleEdit

SprUltimateGamble-0

Get two random Ultra mutations from other characters. 50% chance to die upon picking.

(to get this mutation, first get ultra D and die with it, and once your level cap is reset to one, get to level ultra again and Ultimate Gamble will replace ultra D.)

(You can only get mutations your character can use, meaning that ultra mutation that are linked to other characters active abilities/otherwise unusable wont appear.)

Business HogEdit

ProsperityEdit

Business a
Enemies drop more rads. Increases maximum rad capacity up to 960 rads.

QuantityEdit

Business b

More shop items, including:

  • Damage to all enemies on screen;
  • Inverted world portal;
  • Medium ammo/weapon chest;
  • Big hp chest;
  • Armor piece;
  • Brief invulnerability;
  • Brief max hp increase + brief speed and damage buff.

InvestmentEdit

Business c
Gain one random ultra mutation upon reaching loop two. The mutations are presented with the Big Gamble logic, meaning that only those mutations that you can use spawn.

Gold diggerEdit

Business d
Greatly increases gold weapon fire rate.

HorrorEdit

StalkerEdit

Horror Ultra 1
Horror A

Enemies that normally drop rads and Rad Canisters explode into radiation beam pellets upon death/when destroyed. The projectiles shoot out in all directions and otherwise act like parts of Horror's radiation beam dealing 1 damage each. Exploding doesn't reduce the amount of rads they will drop.

The amount of beam pellets each enemy/rad canister explodes into is 60% of the amount of rads it drops. That includes radiation added from other Horror's beam pellets hitting the enemy before it dies.

Enemies that don't drop rads (like the I.D.P.D. or Small Green Rats) and destructible objects are not affected by this mutation, unless they are hit with Horror's beam pellets.

AnomalyEdit

Horror Ultra 2
Horror B
Level ending portals appear slightly before you have killed all enemies in that level. The portal opens when their combined health is equal or below 140. All remaining enemies are killed in the process.

MeltdownEdit

Horror Ultra 3
Horror C
Doubles your Radiation capacity, increasing the amount of rads Horror can use for its active ability and Ultra Weapons.

DEdit

H u d
H u d h
The beam homes, goes through solid tiles and has improved projectile destruction abilities.

Total ForecallEdit

H u e
After completing a level, you're offered four other character ultra mutations with patience as a fifth mutation each time.

DoctorEdit

SurgeonEdit

Even better weapon specifics.

Plague DoctorEdit

Active dealing damage and poisoning enemies in an area around the cursor at the cost of radiation instead of health.

NecromancerEdit

Active changes to revive corpses into ally freaks.

NarcoticsEdit

Your projectiles put enemies to sleep for a short time.

ElementorEdit

EarthbenderEdit

Your projectiles phase through your walls.

Ice ColdEdit

Your wall create more debris when destroyed.

Debris from your walls are stronger, home in on, and freeze enemies.

Burning HotEdit

More flame damage.

Flames home in on enemies.

Character constantly emits a trail of flames.

Thunder bombEdit

Occasionally produce Lightning

When using Lightning weapons: gain explosive ammo.

When using Kraken weapons: gain energy ammo.

Good Ol' Humphry Edit

Experienced Edit

Gain 2 skill points on hitting an enemy instead of 1.

Rapid Mustache Growth Edit

Skill points now increase fire rate as well as damage and accuracy.

Protective Facial Hair Edit

If Humphry takes a fatal blow with over 20 skill points, he'll survive with 1 HP and skill reset to 0.

This mutation activates after Strong Spirit.

Fruits Of Labour Edit

Increased sprint speed.

Immune to contact damage while sprinting.

Frog Edit

Distance Edit

Rads emit toxic

Intimacy Edit

Constantly emit toxic gas.

Active ability emits more gas.

Momma Edit

Active ability summons friendly Ballguys. Active still stops character movement and releases gas.

PotencyEdit

Normal control scheme.

More gas damage.

RogueEdit

Super Portal StrikeEdit

Max portal ammo is increased to six, each pickup grants two P.S. ammo.

Super Blast ArmourEdit

Stronger blast armour.

New CaptainEdit

At the start of each level, summon an I.D.P.D. van which will deploy a number of friendly I.D.P.D. members to fight for you.

Ultra PoPoEdit

Ultra weapons cost less rads.